# hgeGUIObject Constructor To create custom GUI control you must define at least Constructor and Render methods. The constructor must initialize the following hgeGUIObject data members: id, bStatic, bVisible, bEnabled, rect. See hgeGUIObject data members for details. Use the following C++ syntax to define a class derived from hgeGUIObject:
    class hgeCustomGUIControl : public hgeGUIObject
    {
    	hgeCustomGUIControl(...);
    };
## Requirements Header: hgegui.h