# HGE::Input_GetEvent Gets the next input event from the queue.
    bool Input_GetEvent(
      hgeInputEvent *event
    );
## Parameters event Pointer to a hgeInputEvent structure to store the event to. ## Return value If an event was copied to the specified structure, returns true. If there are no more events in the queue, returns false. ## Remarks All not received events are cleared at the end of each frame. ## Requirements Header: hge.h Import library: hge.lib ## See also Input Event structure