# hgeDistortionMesh::SetZ Sets Z-order for the specified distortion node.
    void SetZ(
      int col,
      int row,
      float z
    );
## Parameters col Column of the node to be changed. The numeration starts from 0. row Row of the node to be changed. The numeration starts from 0. z Z-order in range from 0.0 to 1.0. ## Remarks If the z-buffer isn't used, the z-order values are ignored. ## Requirements Header: hgedistort.h Import library: hgehelp.lib ## See also GetZ, SetColor, SetDisplacement