# HGE::Gfx_SetTransform Sets global transformation for all graphics being rendered further.
    void Gfx_SetTransform(
      float x = 0,
      float y = 0,
      float dx = 0,
      float dy = 0,
      float rot = 0,
      float hscale = 0,
      float vscale = 0
    );
## Parameters x Center point X-coordinate. y Center point Y-coordinate. dx Center point X displacement. dy Center point Y displacement. rot Rotation angle in radians. hscale Horizontal scaling factor. vscale Vertical scaling factor. ## Remarks Transformations are applied in this order: first scaling, then rotation and finally displacement. If all the parameters are 0 or omitted, global transformation will be reset. When the render target is switched, global transformation is also reset. Gfx_SetTransform flushes all accumulated graphic primitives. ## Requirements Header: hge.h Import library: hge.lib