# hgeSprite::GetHotSpot Returns the sprite anchor point.
    void GetHotSpot(
      float *x,
      float *y
    );
## Parameters x Pointer to a float to store the anchor point x-coordinate to. y Pointer to a float to store the anchor point y-coordinate to. ## Remarks Anchor point is the center for scaling, rotation and position operations. ## Requirements Header: hgesprite.h Import library: hgehelp.lib ## See also SetHotSpot