# hgeGUIObject::MouseMove Notifies the control of mouse movements.
    virtual bool MouseMove(
      float x,
      float y
    );
## Parameters x Mouse cursor X-coordinate relative to the control's top-left corner. y Mouse cursor Y-coordinate relative to the control's top-left corner. ## Return value If the control has modified it's state and wants the caller to be notified, MouseMove should return true. Otherwise it should return false. ## Remarks hgeGUIObject has default implementation, so you could not redefine this method if you don't need it. ## Requirements Header: hgegui.h ## See also MouseLButton, MouseRButton, MouseWheel