# hgeParticleManager::IsPSAlive Tests if the specified particle system is alive.
    bool IsPSAlive(
      hgeParticleSystem *ps
    );
## Parameters ps Pointer to a hgeParticleSystem object returned by SpawnPS method. ## Return value If the specified pointer is valid returns true, otherwise returns false. ## Requirements Header: hgeparticle.h Import library: hgehelp.lib ## See also SpawnPS, KillPS