# HGE::Input_SetMousePos Sets current mouse cursor position.
    void Input_SetMousePos(
      float x,
      float y
    );
## Parameters x X-coordinate of the new mouse cursor position. y Y-coordinate of the new mouse cursor position. ## Remarks You could use Input_SetMousePos to receive relative mouse movement. Just store the coordinates obtained with Input_GetMousePos, then return mouse cursor to the center of the screen and use the difference between current and the last coordinates as relative values. It is not recommended to use Input_SetMousePos for visible cursor movement as this could be confusing for the user. ## Requirements Header: hge.h Import library: hge.lib ## See also Input_GetMousePos