# HGE::Timer_GetDelta Returns time elapsed since last frame function call.
    float Timer_GetDelta();
## Return value Returns time elapsed since last frame function call in seconds. ## Remarks Use Timer_GetDelta inside your frame function to synchronize with various execution speed and to detect periods of time. The timer resolution is 1 ms, so you'll never get a value less than 0.001. ## Requirements Header: hge.h Import library: hge.lib ## See also Timer_GetTime, Timer_GetFPS