# hgeResourceManager::GetTarget Returns handle to a named render target.
    HTARGET GetTarget(
      const char *name
    );
## Parameters name Render target name. ## Return value If successful, returns handle to the render target. Otherwise returns 0. ## Remarks To use a render target with hgeResourceManager you must define it in the resource script. If the render target hasn't been created yet, it will be created. Otherwise handle to the existing render target will be returned. ## Requirements Header: hgeresource.h Import library: hgehelp.lib