# HGE::Input_GetChar Returns the last pressed character since previous call to frame function.
    int Input_GetChar();
## Return value Returns the character code. If no key was pressed or there's no corresponding character, returns 0. ## Remarks Input_GetChar translates the pressed key code to character considering the current keyboard states and input locale. The key states are updated outside user's frame function. So don't use Input_GetChar in a loop to wait a key to be pressed, this will result in system hang up. ## Requirements Header: hge.h Import library: hge.lib ## See also Input_GetKeyName, Input_GetKeyState, Input_GetKey, Key codes