# hgeSprite helper class hgeSprite is a HGE helper class for sprite entities. ## hgeSprite methods
Constructors | Create and initalize a hgeSprite object.
Operators | hgeSprite operators.
Render | Renders sprite to the screen.
RenderEx | Renders sprite with scaling and rotation.
RenderStretch | Renders stretched sprite.
Render4V | Renders sprite into arbitrary quad on the screen.
SetTexture | Sets the texture to use for the sprite.
SetTextureRect | Sets the texture region to use for the sprite.
SetColor | Sets tint and alpha for the specified vertex or entire sprite.
SetZ | Sets Z-order for the specified vertex or entire sprite.
SetBlendMode | Sets the sprite blending mode.
SetHotSpot | Sets the sprite anchor point.
SetFlip | Flips the sprite horizontally and/or vertically.
GetTexture | Returns the current sprite texture.
GetTextureRect | Returns the current texture region used for the sprite.
GetColor | Returns color of the specified sprite vertex.
GetZ | Returns Z-order of the specified sprite vertex.
GetBlendMode | Returns the current sprite blending mode.
GetHotSpot | Returns the sprite anchor point.
GetFlip | Returns the current sprite flipping.
GetWidth | Returns the sprite width.
GetHeight | Returns the sprite height.
GetBoundingBox | Returns the sprite bounding box.
GetBoundingBoxEx | Returns the scaled and rotated sprite bounding box.
## Requirements Header: hgesprite.h Import library: hgehelp.lib ## See also hgeAnimation