# HGE::Channel_SlideTo Starts sliding a channel volume, panning or pitch.
    void Channel_SlideTo(
      HCHANNEL channel,
      float time,
      int volume,
      int pan = -101,
      float pitch = -1
    );
## Parameters channel Handle of an audio channel to affect. time Time during which the slide should occur. volume The new volume value, 0..100. -1 = leave current. -2 = fade to 0 and stop the channel. pan The new panning value, -100..100. -101 = leave current. Optional. pitch The new pitch multiplier, 1.0 is default pitch. -1.0 = leave current. Optional. ## Remarks Using several calls to Channel_SlideTo you may start simultaneous slides of different parameters with different timing. ## Requirements Header: hge.h Import library: hge.lib ## See also Channel_IsSliding