# HGE::Music_Play Starts playing a music.
    HCHANNEL Music_Play(
      HMUSIC music,
      bool loop,
      int volume = 100,
      int order = -1,
      int row = -1
    );
## Parameters music Handle of a music to be played. loop If true, the music is looped until the audio channel is stopped manually. If false the music is played once. volume Starting volume, 0..100. Optional. order Starting order. -1 = use current. Optional. row Starting row. -1 = use current. Optional. ## Return value Returns the audio channel handle through which the music is played. Use this handle with audio channel control functions. ## Remarks Only one instance of a music can be played at the same time. If the music is already playing, it is restarted with default parameters. ## Requirements Header: hge.h Import library: hge.lib ## See also Music_Load, Music_Free